Name of teaching material
Target |
・Fourth, fifth and sixth grades of the elementary division ・Children who become actively engaged in a game when the game itself is visually easy to understand and when popular characters that attract children’s interest are part of the game |
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Disability category | mentally challenged autism |
Teaching units / Applicable scenes | life studies activities for independent living instruction of play |
Specific purposes |
・To enable children to play an indoor game with friends as an leisure activity ・To give children a sense of achievement by fishing for a tin can with a favorite popular character on it, or fishing for as many tin cans as possible |
Considerations for disability characteristics |
・Pictures of interest to children were used. ・A long, narrow blue tarpaulin was used as an imaginary sea so that children could stretch their arm toward cans placed far away from their chairs. ・As a fishing rod, a stick with a magnet on the end is given to those children who find this direct control over the magnet’s movement relatively easy. ・A stick with a magnet on a string of adjustable length is given to those children who can maintain focus on distant objects and have finer control over their movements. |
Expected effects and results |
・Children who were able to catch only two or three cans with the rod with the magnet on the end began to be able to catch five or six cans with repeated game play. ・Every child was eventually able to fish for a chosen can by using the rod with the magnet on a string. |
How to use |
1. Spread out a blue tarpaulin on the floor as an imaginary sea. Place tin cans with paper clips on the blue tarpaulin. 2. Sit on a chair and fish for the cans with a stick that acts as a fishing rod. Attract the paper clip to the magnet on the end of the stick to fish. Use a timer to measure the time taken to “catch a fish.” |
Related teaching materials and information | |
Useful for other students |